Moon Girls
Moon Girls is a 5×3, 30-line slot set in a bright anime campus theme. Wins pay left to right and the game showcases three heroines who attract colored Magic Spheres, unlocking Free Games, a PIN WIN hold feature with jackpot prizes up to 300×, and a PICK’EM with awards up to 500×. A WILD appears on reels 2–5.
About Moon Girls
Moon Girls runs on a 5×3 board with 30 fixed paylines and pays for matching symbols on adjacent reels starting from the leftmost. The presentation leans into colorful anime art: three schoolgirls above the reels each pull Magic Spheres of a certain color. Those spheres can reveal symbols and, when powered up, trigger one of three bonus modes. A glowing WILD moon appears on reels 2–5 and substitutes for regular symbols, helping complete line wins. The rules panel clarifies that only the highest win per line is paid and wins on different lines are added. Free Games can award 24 spins with more WILD symbols. The blue-haired heroine’s PIN WIN bonus turns the grid into a hold-style game with Light Blue Spheres, 3 attempts, and prizes labeled from 1× to 30× plus mini/mid/max jackpots of 50×/100×/300×; filling all 15 positions awards 1000× total bet. The red-haired heroine’s PICK’EM presents a 5×4 field where you collect three Awards of a kind; the Awards pay 10×, 50×, 100×, or 500× total bet, while regular picks add 5×–15× prizes. Visual clarity, straightforward line pays, and three distinct bonuses give Moon Girls broad appeal, especially to fans of pick-and-hold mechanics.
Main Features of Moon Girls
- WILD substitutes (reels 2–5)
- Magic Spheres (feature triggers via the three Girls)
- Free Games (24 spins, more WILDs)
- PIN WIN hold bonus with Jackpots
- PICK’EM bonus with Award tiers
Bonus Mechanics in Moon Girls
- Free Games: Blonde Girl may trigger 24 Free Games with more WILD symbols. Free Games use the same bet and cannot be retriggered during the feature.
- PIN WIN Bonus: Blue-Haired Girl may trigger a 5×3 hold feature starting with 3 attempts and 5 Light Blue Spheres on the reels. Each new sphere resets attempts. Prizes include 1×–30× plus MIN/MID/MAX Jackpots of 50×/100×/300×. Filling all 15 positions pays 1000× total bet.
- PICK’EM Bonus: Red-Haired Girl may trigger a 5×4 picking round. Collect three matching Award symbols to win 10×, 50×, 100×, or 500× total bet. Regular picks add 5×–15× prizes; all are paid at the end.
Moon Girls Demo
Test Moon Girls for free to see how often Magic Spheres land, how the three Girl features trigger, and how WILDs on reels 2–5 affect line wins. The demo helps you gauge swinginess, learn sphere colors (green/blue/red) and their respective bonuses, and understand prize ladders in the PIN WIN and PICK’EM rounds before betting real money.
Moon Girls Payout Table
Symbols mix character portraits and gemstone icons. High pays are character portraits and a mystic cat; low pays are gem shapes (square, clover, heart, round). The following values are converted to X-multipliers from the $0.90 base bet and sorted from highest to lowest.
Mystic Cat
5: x40
4: x10
3: x2
Blue-Haired Girl
5: x13.3
4: x3.3
3: x0.67
Red-Haired Girl
5: x13.3
4: x3.3
3: x0.67
Blonde Girl
5: x13.3
4: x3.3
3: x0.67
Pink Gem
5: x2.5
4: x0.67
3: x0.33
Orange Square Gem
5: x1
4: x0.5
3: x0.17
Green Clover Gem
5: x1
4: x0.5
3: x0.17
Red Heart Gem
5: x1
4: x0.5
3: x0.17
Blue Round Gem
5: x1
4: x0.5
3: x0.17
Moon Girls FEATURES
WILD: a glowing moon with “WILD” text. Substitutes for all symbols except Magic Spheres and appears on reels 2–5 in both base game and Free Games. Magic Spheres: colored orbs that appear only in the main game, cover other symbols, and can be attracted by the Girls to reveal symbols and potentially trigger a feature. Only one Magic Sphere can land per spin.
FREE GAMES BONUS
The Blonde Girl can activate 24 Free Games, featuring an increased number of WILD symbols on the reels. All Free Games are played using the same bet value as the triggering spin, and the feature cannot be retriggered while it is active.
PIN WIN BONUS
The Blue-Haired Girl can activate the PIN WIN Bonus feature.
When triggered, the reels transform into a 5×3 grid, filled with glowing Light Blue Spheres and empty spaces. The bonus round begins with 5 Light Blue Spheres already placed on the grid, while all new spheres that land stay locked in their positions as the remaining cells continue spinning.
Each Light Blue Sphere carries a visible reward:
MAX JACKPOT – 300× total bet
MID JACKPOT – 100× total bet
MIN JACKPOT – 50× total bet
Standard prizes – 1×, 2×, 3×, 4×, 5×, 6×, 7×, 8×, 9×, 10×, 15×, 20×, or 30× total bet
You start the feature with 3 attempts, displayed on a counter. Every spin consumes one attempt, but if at least one new sphere lands, the counter resets back to three. The feature continues until no attempts remain or the entire grid is filled with spheres.
At the end, all collected sphere prizes are combined and awarded. Filling all 15 spaces on the grid grants the grand reward of 1000× your total bet.
The PIN WIN Bonus is always played with the same bet size as the triggering spin.
PICK'EM BONUS
The Red-Haired Girl can unlock the PICK’EM Bonus feature. When activated, the main reels transform into a 5×4 grid, where each cell hides either a regular cash prize or one of several AWARD symbols.
Players pick tiles to reveal their hidden prizes. Regular wins are added as they are uncovered. To secure an AWARD, you must collect three identical AWARD symbols. Each time you reveal one, it fills the matching counter next to the reels. The bonus continues until you gather three of the same AWARD type.
Award values are as follows:
ULTRAVIOLET AWARD – 500× total bet
RED AWARD – 100× total bet
BLUE AWARD – 50× total bet
GREEN AWARD – 10× total bet
Standard prizes range from 5× to 15× the total bet (5×, 6×, 7×, 8×, 9×, 10×, 12×, 15×). All revealed regular prizes and the final AWARD winnings are granted once the feature ends.
The PICK’EM Bonus uses the same stake as the triggering spin.
How to Play Moon Girls
Set your stake and spin the 5×3 board with 30 fixed paylines. Wins require three or more matching symbols on adjacent reels starting from the leftmost; only the highest win per payline is paid, while wins across different lines are added. The WILD symbol lands on reels 2–5 and can complete or extend line wins by substituting for regular symbols. During the main game, a single Magic Sphere may appear per spin, covering a position. A Girl above the reels can attract the sphere; when that happens, the sphere uncovers a symbol that may complete a winning combination on existing paylines. Each Girl corresponds to a feature: Blonde (green) for Free Games, Blue-Haired (blue) for PIN WIN, and Red-Haired (red) for PICK’EM. Only one feature can trigger at a time. Free Games award 24 spins with more WILD symbols and use the same bet as the triggering spin; the feature cannot be won again during the round. The PIN WIN feature changes the screen to a 5×3 grid with Light Blue Spheres and empty cells. You start with 3 attempts; every time one or more spheres land, they stick and the attempt counter resets to 3. Spheres carry prizes of 1×–30× or fixed Jackpots of 50×/100×/300×. The bonus ends when you run out of attempts or fill all 15 spots, the latter paying 1000×. The PICK’EM feature presents a 5×4 field of face-down icons. Picks can reveal regular prizes (5×–15×) or Award symbols; collect three of the same Award to win 10×, 50×, 100×, or 500×. All collected prizes are paid at the end.
24 spins, glowing spheres, and one clutch 24× cat — Moon Girls had me sweating
I jumped into Moon Girls after grabbing 100 FS, no deposit — perfect excuse to test those anime vibes. First impression: super clean art, three Girls hovering up top, and a WILD moon only on reels 2–5. The line pays looked modest until that mystic cat (top symbol) showed up — it’s a 24× for five, which is spicy for a line hit. My Free Games triggered off the blonde — 24 spins with more WILDs. Midway through, I had a near miss: four cats locked in, needed reel 5 and my heart stopped… landed a WILD instead for a tidy boost. Later the blue-haired Girl pulled me into PIN WIN — classic hold play with spheres; I snagged a couple of 10× and 3× balls and reset the counter a bunch, but no jackpots this time. Still, the board filled enough to feel like 60–70× total. The red-haired PICK’EM was swingy: grabbed two RED Awards and then whiffed into small 5×–8× picks. Overall vibe? A bit volatile — drier stretches, then bursts when spheres show. I’d play again because the 500×/1000× top moments are right there, and lining up that 24× cat feels fantastic.
Albert
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